
You should play like a battlecruiser, not a true battleship, as her armor is poor and so are her guns. While it is awful in the beginning, she is a valuable asset to the team once upgraded and can really become a powerful influence on the battlefield. If her AA guns fail to perform, with her impressive top speed of 29 knots, she can get out of tight corners and trouble. Also equipped on her is a relatively powerful array of Anti Aircraft guns, capable of holding her own against squads of enemy planes. With a gun range of 18.6km or more if a scout plane is used, the only thing on the battlefield she has to worry about are any other fully upgraded Myogis or elder sisters such as the Kongo, since there are no other dreadnoughts she faces that have such a long reach. Once the time and effort had been spent to fully upgraded her however, Myogi is a solid-performing tier 4 battleship. To add salt to the wound, the Myogi doesn't have any AA guns until her third hull upgrade, which means you can only evade the torpedoes and bombs from aircraft or just pray your armor absorbs the damage. Not to mention, with only 6 guns and a slow reload, you can't really do anything once you have missed but wait for the gruesome reload while getting peppered by enemy vessels. With its stock hull, Myogi will easily be shot full of holes by anything before it can return fire. However the nightmare part comes because unlike the previous Kawachi, and the US and German dreadnoughts, Myogi is only equipped with 6 356mm guns arranged in three twin turrets with two turrets at the rear. With a 13.9 km range and a top speed of 25.3 knots, it is still pretty decent for stock configuration.

At stock, most people would not appreciate it at all.

Myogi can be fun and it can be a nightmare.
